24-Hour Crisis Hotline: (877)SAFEGBC or (877)723-3422 Mental Health & Substance Abuse Issues

6502 Nursery Drive, Suite 100
Victoria, TX 77904
(361)575-0611
(800)421-8825
Fax: (361)578-5500

Medical Disorders
Resources
Basic InformationLookupsLatest News
Drug Offers Hope Against Tough-to-Treat Chronic CoughWeight Gain Is No Friend to Aging LungsSugary Sodas Wreak Havoc With Cholesterol Levels, Harming the HeartMore Countries Report Coronavirus Cases, as Outbreak in U.S. Looks CertainU.S. Veterans With Blocked Leg Arteries Seeing Better ResultsBad Sleep, Bad Diet = Bad Heart?Could Heartburn Meds Spur Growth of Drug-Resistant Germs in Your Gut?How Coronavirus Raced Through Quarantined Cruise ShipCoronavirus Outbreak in America Is Coming: CDCGlobal Coronavirus Outbreaks Raise Fears of PandemicGlobal Coronavirus Outbreaks Worry Experts, as U.S. Cases Reach 34Sticking With Meds Lowers Lupus Patients' Diabetes RiskU.S. Coronavirus Cases Reach 34: CDCAHA News: Research Opens New Avenues to Reduce Foot, Toe AmputationsYour Best Bet Against Heart Attack, Stroke? Lower Blood PressureLung Diseases on the Rise WorldwideNew China Coronavirus Cases Decline, 2 Passengers From Affected Cruise Ship DieAHA News: What Women Need to Know About Breast Cancer and Heart DiseaseU.S. Scientists Take Key Step Towards Towards Coronavirus VaccineQuarantine Ends on Cruise Ship in Japan as Coronavirus Cases Near 75,000AHA News: Race and Gender May Tip the Scales on Traditional Stroke Risk FactorsMeasles Complications Can Affect Every Organ: StudyBabies' Exposure to Household Cleaning Products Tied to Later Asthma RiskCoronavirus: Are U.S. Hospitals Prepared?14 Americans From Cruise Ship Hit By Coronavirus Test Positive for InfectionHot Chocolate Could Help Ease Painful Clogged Leg VesselsAntiviral Drug, Plasma Transfusions Show Promise in Treating CoronavirusHow to Dispel Your Child's Fears About the New CoronavirusCholesterol Drugs Might Help Curb 'High-Risk' Prostate CancersCoronavirus Spreads Most Easily When Patients Are Sickest: CDCWill Brushing and Flossing Protect You Against Stroke?Young Black Adults More Prone to Stroke, but Don't Know ItAHA News: Stroke Rates Down for Mexican Americans, Up for White AdultsCoronavirus Cases, Deaths Rise Sharply, While 2 New Cases Reported in U.S.Scientists Spot Antibody That Might Help Diagnose, Treat Autoimmune DisordersCoronavirus in America: Keep Your Panic in CheckCoronavirus Spread Slows, But Death Toll Jumps to 1,113Growing Up in U.S. 'Stroke Belt' Bad for the Brain Later in LifeShingles Vaccine Bonus: Reduced Risk of Stroke?Air Pollution Made in One State Can Cause Deaths in OthersWere You Born in an H1N1 Flu Year or an H3N2? It MattersStricter Clean Air Laws Could Save Thousands of Lives a Year: StudyCoronavirus Fears Have U.S. Pharmacies Running Out of Face MasksCoronavirus Death Toll Tops 1,000, While 13th U.S. Case ConfirmedMeds May Not Prevent Migraines in KidsHigh Testosterone Levels Have Different Health Impact for Men and WomenCoronavirus Cases Top 40,000, While Deaths Hit 908With Macular Degeneration, 1 Missed Visit to Eye Doc Can Mean Vision LossHundreds Suspected, 12 Confirmed: How CDC Identified U.S. Coronavirus CasesFor Patients on Blood Thinners, GI Bleeding May Signal Colon Cancer: Study
Questions and AnswersLinks
Related Topics

Diabetes

Virtual Reality Can Bring Real-Life Pain

HealthDay News
by -- Kayla McKiski
Updated: Jan 16th 2020

new article illustration

THURSDAY, Jan. 16, 2020 (HealthDay News) -- From carpal tunnel to a stiff neck, too much time on the computer can cause a slew of health problems. But what if you ditch the keyboard and mouse for virtual reality?

New research from Oregon State University in Corvallis showed that even stepping into virtual reality may be bad for the body.

Virtual reality isn't just for playing games. It's also used for education and industrial training. In most cases, a headset is worn and users are expected to perform full-body movements.

But common virtual reality movements can result in muscle strain and discomfort, the study found.

"There are no standards and guidelines for virtual and augmented reality interactions," said study author Jay Kim, assistant professor in the College of Public Health and Human Sciences. "We wanted to evaluate the effects of the target distances, locations and sizes so we can better design these interfaces to reduce the risk for potential musculoskeletal injuries."

For the study, the researchers placed sensors on participants' joints and muscles during virtual reality sessions, and asked them to point to specific dots around a circle or to color in an area with their finger. The tasks were repeated at varying degrees above and below eye level.

At all angles, extending the arm straight out caused shoulder discomfort in under 3 minutes, the study found. Over the long-term, virtual reality users are at risk for rotator cuff injuries or a form of muscle fatigue dubbed "gorilla arm syndrome," the researchers said in a university news release.

In addition, the weight of virtual reality headsets may put pressure on the spine and cause neck strain, the investigators noted.

"Based on this study, we recommend that objects that are being interacted with more often should be closer to the body," Kim said in the news release. "And objects should be located at eye level, rather than up and down."

The findings were recently published online in the journal Applied Ergonomics.

More information

To learn about ways virtual reality is used to improve health, visit the U.S. National Institutes of Health.